This session introduces “PharmaJeopardy,” a customizable game-based learning tool designed to enhance pharmacology education through interactive and engaging gameplay. Aligned with the theme “Bridging Pathways, Advancing Access,” PharmaJeopardy aims to make pharmacology content more accessible and enjoyable for students by incorporating elements from contemporary culture such as popular song titles as categories. Participants will learn how to create and customize their own Jeopardy-style games to promote active learning and retention of biomedical, behavioral or clinical concepts. The session will conclude with a live demonstration and a brief discussion about the benefits of gamification and game-based learning in dental education.
Learning Objectives:
Describe the principles of game-based learning/gamification as well as their foundations in the learning sciences and their application in dental education.
Create a customized Jeopardy-style game and assist their students in the creation of Jeopardy-style games for learning.
Evaluate the effectiveness of game-based learning in enhancing student engagement and knowledge retention.